Archive for the ‘Gameplay Analysis’ Category

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The behind closed E3 doors demo has officially been unveiled to all.

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Following our recent DmC articles, for those of you who haven’t already seen the clips below, Capcom presented a stage demo at Tokyo Game Show this year allowing Gametrailers to record the footage. Each video shows off a small segment of the game, but demonstrates how Dante interacts with the world, several platforming elements as  [ Read More ]

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Phil gives us his thoughts on the Sonic Generations gameplay as he takes a look at the extended footage of Green Hill Zone.

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