Archive for the ‘Gameplay Analysis’ Category


The behind closed E3 doors demo has officially been unveiled to all.


Following our recent DmC articles, for those of you who haven’t already seen the clips below, Capcom presented a stage demo at Tokyo Game Show this year allowing Gametrailers to record the footage. Each video shows off a small segment of the game, but demonstrates how Dante interacts with the world, several platforming elements as  [ Read More ]


Phil gives us his thoughts on the Sonic Generations gameplay as he takes a look at the extended footage of Green Hill Zone.

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