Sony have just confirmed that recently announced addition to the series, God of War: Ascension will feature multiplayer, as well as releasing a number of screenshots of the new gameplay feature.
The multiplayer is said to combine “the brutal gameplay and large-scale battles that God of War is known for to create a competitive experience like never before”.
The game will feature online and offline multiplayer battles for up to eight players in variety of multiplayer modes. As well as duking it out, players will be able to unlock customisable avatar warriors, armour and weapon types. Players start off with Kratos’ trademark Blades of Chaos and will unlock these new items as they gain XP.
Speaking to Eurogamer, game director Todd Pappy has said that the game’s campaign is “just a little bit shorter” than previous titles whilst lead combat designer Jason McDonald was quick to say that this was not due to the addition of multiplayer.
McDonald told Eurogamer that “We didn’t want to sacrifice single-player for multiplayer, neither did we want to tack [the latter] on. We’re definitely going full force with both.” Just by looking at the screenshots, it’s certainly hard not to believe him.
The screenshots show off one of these multiplayer modes dubbed Team Execution. This mode pits two teams of four against each other in a struggle over a series of points. In this case, these points were gears that when captured, would pull the pictured Megaclops in one of either directions.
Gaining control of these points also gives players perks as well as players being able to align themselves with certain Gods (Zeus, Poseidon, Hades or Aries) for additional bonuses. This ties in with the focus of these multiplayer battles being fought to honor the different deities in the game.
The game is certainly looking impressive but it’ll be interesting to see how fans react to the addition of a multiplayer mode, especially when Pappy has mentioned that the campaign is slightly shorter. We all remember how Mass Effect 3′s multiplayer announcement went down, after all.